Shrine of Ocean's Fortune
What lies within the Shrine of Ocean's Fortune would seem to be remains of ships and the treasures they carried. The Sea Queen's kind are formidable warriors. Many of the strongest vessels of the Ancients were overwhelmed during battle and dragged below. Clearly, others met the same fate. Perhaps these vessels are considered trophies of battle by the Sea Queen. It would be best not to waste time pondering her motives. Hers is a mind clouded with hate, and there is no stronger force for twisting thought.
It was customary for the Ancients to secure their most valuable relics in the deepest part of their Treasure Vaults. Here, it is the opposite. You must climb. Ascend the chamber using these ship parts. Work the capstans, use the pulleys and trust in your intelligence to guide you. To begin your journey, lower the platform overhead. Use it to leap across the divide and move further into the Shrine.
1. Your Beautiful WorldSunken Journal from Yenay, a Mystery of the Shrine of Ocean's Fortune. I have found it, my love, a little more scarred and world-weary than when I set out, but I have discovered the Shrine of Ocean's Fortune! You would not believe the riches held down here. I have never seen such beauty and splendour, your world is truly beautiful. And yet, all I can think about is the cold indifference of eyes that were once so kind. Your eyes. I will find a way to reverse what has happened to you, even if I have to search every inch of this shrine and examine every trinket and coin. I will look into your eyes and see the warmth returned; I swear to you.
2. I'm Close, I Can Feel ItSunken Journal from Yenay, a Mystery of the Shrine of Ocean's Fortune. It seems the Ancients feared the Sirens, but not for the same reasons we do today. They feared that they impacted the balance of something within the Sea of Thieves, something that they held dear. They seemed to think that the heart of this problem was someone called the Sea King. The magic that turned him into a Siren was forbidden, and released a curse on the Sea Queen (his lover) and all her court. This curse became known as The Whispering Plague and caused them all to forget who and what they had been, perhaps a blessing in disguise? The Ancients sought a way to minimise the effect of this imbalance by binding the Sea King forever.
3. Love is Stronger than HateSunken Journal from Yenay, a Mystery of the Shrine of Ocean's Fortune. I don't understand it, my love. Why would the Sea King return to his people?! He must have known they hated and feared him? Why would he risk his life to seek peace? Perhaps, like me, he believed his love was stronger than any curse, even hatred. I wish I could tell you he was right, but what they did to him was terrible. They lured him, under a banner of peace, to a sacred place and they chained him there; but he was too strong for them. He broke free and they murdered him. Using binding magic, they bound his soul into a specially crafted chest, his bones scattered carelessly around it. This chest would be his eternal resting place. Forever weeping for the evils done to him and for the loss of his beloved queen.
4. I Have Failed YouSunken Journal from Yenay, a Mystery of the Shrine of Ocean's Fortune. The Sea Queen's grief was all-consuming. But she did not weep and tear her hair, she turned her grief into brutal revenge. She, and her kind, swore that no land-dweller would safely cross the seas ever again. Any boat, craft, anything that entered the waters was dragged below. Their bodies sent to be transformed inside the Mermaid Statues and their treasures added to these very halls by the Ocean Crawlers. This place is littered with figureheads, capstans and all sorts of trophies taken from sunken ships. Though I have searched everywhere, I have failed to find the fabled magical item I hoped would return you to me, but I have not lost hope. I might not have an item, but I do have a plan.
5. Do Not Give Up HopeSunken Journal from Yenay, a Mystery of the Shrine of Ocean's Fortune. My dearest love, the plan I spoke of may take some time, so I need you to be patient. I will find the heart of the Sunken Kingdom and beseech the Sea Queen to return you to me. Having learned her story, I know she will understand my pain. Perhaps she is the only one who truly can. By returning us, love will triumph over hate and I can't help but feel that is the ending she wanted for her own story.
Dreams of the Ancients, Tablet IDreams of the Ancients, Tablet I, by the Ancient Priest. The Great Warrior. The first among our kind to shoulder that duty, walking the path with courage and strength. To honour all that he achieved, there was always to be a Warrior among our ranks. In times of peace, whoever was Warrior trained others to track, to hunt and to fight. They remained watchful, for peace is a flighty creature, and startles easily. In times of war, the Warrior would advise our leaders in matters of tactics and strategy. If a new threat appeared, they would be the first to face it in battle. Not all of our Warriors were worthy of respect. The one who fled to the Sea Queen's arms, and who caused so much pain for our people, died a traitor’s death. Belle speaks of those with a desire to learn – learn of our past, and of our legends. While I await her arrival, I shall indulge her, and carve these stories into stone...
Dreams of the Ancients, Tablet IIDreams of the Ancients, Tablet II, by the Ancient Priest. It is said that when the Great Warrior was born, his infant cry was such that the setting sun briefly rose once more, to learn who had made this great commotion. By the time the sun dared rise again, the Great Warrior was standing on two tiny feet, and had already ventured out of his home, to see all that he could see. Such was the boy's growing appetite that the milk of the coconut did not satisfy him, nor did the sweet flesh of all the mangoes plucked from the trees. The child began to howl with hunger, and his cries enraged a mighty boar. It charged from the woods towards the Warrior, eager to trample him underfoot. The boy grabbed the furious beast by its twin horns, and tossed it straight into the cooking pot. There was a great feast, though the Warrior ate but a few bites. The fight itself had sated him.
Dreams of the Ancients, Tablet IIIDreams of the Ancients, Tablet III, by the Ancient Priest. Once the Great Warrior was grown, he left his home behind and began to wander the land, destroying monsters and helping those in need. When he learned that Many-Arms, child of Old Mother, was plucking ships from the sea and devouring them, the Warrior knew what must be done. He took a bowl and filled it, intending to drink the ocean dry, for Many-Arms shunned the light and would surely perish lying under the sun. The people cried out for him to stop, for their lives were tied to the waves, and they would not be able to sail their ships for home. And so the Great Warrior reached below the waves to snare Many-Arms, and dragged him to the palace. The King took pity, and kept the beast as a pet for many years.
Dreams of the Ancients, Tablet IVDreams of the Ancients, Tablet IV, by the Ancient Priest. When the time came for the Great Warrior to lay down his blade, he went to the palace and knelt before the King. “Where shall I rest?” he asked. The Great Warrior had travelled to every corner of the sea in his tar-pitch boat, which had been both his bed and his shelter. He had needed no home until now. The king thought hard on this. He thought of the blue horizon to the west, the raging fires to the east, the thick jungle to the north and the stone cliffs to the south. At last, he opened a doorway for the Great Warrior, beyond which lay countless golden steps. “Climb to the top,” he told the Warrior, “and take your rest there.” The Great Warrior ascended to the heavens, such was the King’s power, and took his place among the stars. He remains there still, to guard us while we slumber.
Dreams of the Ancients, Tablet VMen and women came from far and wide to train the young Warrior in the ways of the blade, but none could spar with him for long before they were bested. In desperation, the king sought out Patient Turtle, who was asleep on the sea bed, and asked for counsel. Who could be a worthy opponent for the Great Warrior? Patient Turtle sent for the Warrior, told him that he must face one whose skill and ferocity matched his own, and bade him look to the water... The Warrior saw his own reflection, and raised his blade at once. He fought the water for ten days and nights, then returned to Patient Turtle, claiming victory. Sure enough, the Warrior's face no longer stared back at him from the sea. His reflection had fled! Patient Turtle declared the Warrior's training complete, and went back to sleep.